Though it was only two games thus far (that I’m aware of), I’m surprised that Condemned and Condemned 2:Bloodshot didn’t receive honorable mentions here. The first person angle in both titles was expertly done, and the raw, dogged brutality of the melee combat in the games helped make every encounter not only feel genuinely dangerous, but left players (at least, myself) trying to think of ways to use the environment to more readily contend with the next raving lunatic to come after them with a lead pipe in hand.